feat: implement real-time updates and enhance monitoring system

- Add structured logging with slog throughout application
- Implement real-time updates using Server-Sent Events and HTMX
- Add broadcaster system for instant UI updates when agents report stats
- Replace meta refresh with HTMX-powered seamless updates
- Add new API endpoints for HTMX fragments and SSE events
- Update templates to use HTMX for instant data refresh
- Enhance README with real-time features and updated documentation
- Remove obsolete template generation file
This commit is contained in:
Ducky SSH User
2025-12-20 08:08:56 +00:00
parent 50dcfcdc83
commit 8cb33dbc90
8 changed files with 437 additions and 105 deletions

View File

@@ -4,12 +4,57 @@ import (
"encoding/json"
"log/slog"
"net/http"
"sync"
"github.com/go-chi/chi/v5"
"nerd-monitor/internal/stats"
"nerd-monitor/internal/store"
)
// Broadcaster manages Server-Sent Events clients.
type Broadcaster struct {
clients map[chan string]bool
mu sync.RWMutex
}
var apiBroadcaster = &Broadcaster{
clients: make(map[chan string]bool),
}
// Broadcast sends a message to all connected SSE clients.
func (b *Broadcaster) Broadcast(message string) {
b.mu.RLock()
defer b.mu.RUnlock()
for clientChan := range b.clients {
select {
case clientChan <- message:
default:
// Client channel is full, skip
}
}
}
// AddClient adds a new SSE client.
func (b *Broadcaster) AddClient(clientChan chan string) {
b.mu.Lock()
defer b.mu.Unlock()
b.clients[clientChan] = true
}
// RemoveClient removes an SSE client.
func (b *Broadcaster) RemoveClient(clientChan chan string) {
b.mu.Lock()
defer b.mu.Unlock()
delete(b.clients, clientChan)
close(clientChan)
}
// GetAPIBroadcaster returns the API broadcaster instance.
func GetAPIBroadcaster() *Broadcaster {
return apiBroadcaster
}
// Handler manages HTTP requests.
type Handler struct {
store *store.Store
@@ -40,6 +85,12 @@ func (h *Handler) ReportStats(w http.ResponseWriter, r *http.Request) {
slog.Debug("Updating agent stats", "agentID", agentID, "hostname", stat.Hostname, "cpu", stat.CPUUsage)
h.store.UpdateAgent(agentID, &stat)
// Broadcast update to all connected SSE clients
message := "event: stats-update\ndata: {\"type\": \"stats-update\", \"agentId\": \"" + agentID + "\"}\n\n"
slog.Info("Broadcasting stats update", "agentID", agentID)
apiBroadcaster.Broadcast(message)
w.Header().Set("Content-Type", "application/json")
json.NewEncoder(w).Encode(map[string]string{"status": "ok"})
slog.Debug("Stats report processed successfully", "agentID", agentID)

View File

@@ -2,11 +2,13 @@ package ui
import (
"context"
"fmt"
"log/slog"
"net/http"
"time"
"github.com/go-chi/chi/v5"
"nerd-monitor/internal/api"
"nerd-monitor/internal/auth"
"nerd-monitor/internal/store"
"nerd-monitor/views"
@@ -14,15 +16,20 @@ import (
// Handler serves UI pages.
type Handler struct {
store *store.Store
auth *auth.Manager
store *store.Store
auth *auth.Manager
broadcaster interface {
AddClient(chan string)
RemoveClient(chan string)
}
}
// New creates a new UI handler.
func New(s *store.Store, a *auth.Manager) *Handler {
return &Handler{
store: s,
auth: a,
store: s,
auth: a,
broadcaster: api.GetAPIBroadcaster(),
}
}
@@ -212,3 +219,177 @@ func (h *Handler) getStaleAgents() []*store.AgentStats {
return stale
}
// GetDashboardTable returns HTML fragment for the agent table.
func (h *Handler) GetDashboardTable(w http.ResponseWriter, r *http.Request) {
slog.Debug("HTMX dashboard table request", "method", r.Method, "path", r.URL.Path, "remoteAddr", r.RemoteAddr)
agents := h.store.GetAllAgents()
w.Header().Set("Content-Type", "text/html")
w.Header().Set("Cache-Control", "no-cache")
if len(agents) == 0 {
w.Write([]byte(`<div class="alert alert-info">
<strong> No agents connected</strong>
<p style="margin-top: 0.5rem; font-size: 0.875rem;">
Start an agent to see its statistics appear here.
</p>
</div>`))
return
}
w.Write([]byte(`<div class="card">
<div class="card-title">Active Agents</div>
<table>
<thead>
<tr>
<th>Hostname</th>
<th>CPU Usage</th>
<th>Memory</th>
<th>Disk</th>
<th>Last Seen</th>
</tr>
</thead>
<tbody>`))
for _, agent := range agents {
// Determine online status (agent is online if reported within last 15 seconds)
isOnline := time.Since(agent.LastSeen) < 15*time.Second
statusClass := "status-red"
statusText := "Offline"
if isOnline {
statusClass = "status-green"
statusText = "Online"
}
row := fmt.Sprintf(`<tr>
<td>
<div style="display: flex; align-items: center; gap: 0.5rem;">
<span class="status-badge %s" style="margin: 0;">%s</span>
<a href="/agents/%s" style="color: #3b82f6; text-decoration: none;">%s</a>
</div>
</td>
<td>%.1f%%</td>
<td>%s / %s</td>
<td>%s / %s</td>
<td class="timestamp">%s</td>
</tr>`,
statusClass,
statusText,
agent.ID,
agent.Hostname,
agent.CPUUsage,
formatBytes(agent.RAMUsage),
formatBytes(agent.RAMTotal),
formatBytes(agent.DiskUsage),
formatBytes(agent.DiskTotal),
agent.LastSeen.Format("2006-01-02 15:04:05"))
w.Write([]byte(row))
}
w.Write([]byte(`</tbody></table></div>`))
}
// GetAgentStats returns HTML fragment for agent statistics.
func (h *Handler) GetAgentStats(w http.ResponseWriter, r *http.Request) {
slog.Debug("HTMX agent stats request", "method", r.Method, "path", r.URL.Path, "remoteAddr", r.RemoteAddr)
agentID := chi.URLParam(r, "id")
if agentID == "" {
slog.Warn("Missing agent ID in stats request", "remoteAddr", r.RemoteAddr)
http.Error(w, "missing agent id", http.StatusBadRequest)
return
}
agent := h.store.GetAgent(agentID)
if agent == nil {
slog.Warn("Agent not found for stats request", "agentID", agentID)
http.Error(w, "agent not found", http.StatusNotFound)
return
}
w.Header().Set("Content-Type", "text/html")
w.Header().Set("Cache-Control", "no-cache")
// Return just the stats content that should be updated
statsHTML := fmt.Sprintf(`<div style="font-size: 2rem; margin: 1rem 0;">%.1f%%</div>
<div class="progress-bar">
<div class="progress-fill" style="width: %.1f%%"></div>
</div>
<div style="margin-top: 1rem; font-size: 0.875rem; color: #94a3b8;">
Last updated: %s
</div>`,
agent.CPUUsage,
agent.CPUUsage,
agent.LastSeen.Format("2006-01-02 15:04:05"))
w.Write([]byte(statsHTML))
}
// Events provides Server-Sent Events for real-time updates.
func (h *Handler) Events(w http.ResponseWriter, r *http.Request) {
slog.Info("SSE connection established", "remoteAddr", r.RemoteAddr)
// Set headers for Server-Sent Events
w.Header().Set("Content-Type", "text/event-stream")
w.Header().Set("Cache-Control", "no-cache")
w.Header().Set("Connection", "keep-alive")
w.Header().Set("Access-Control-Allow-Origin", "*")
// Create a channel for this client
clientChan := make(chan string, 10)
h.broadcaster.AddClient(clientChan)
// Clean up when client disconnects
go func() {
<-r.Context().Done()
slog.Debug("SSE client disconnected", "remoteAddr", r.RemoteAddr)
h.broadcaster.RemoveClient(clientChan)
}()
// Send initial connection event
fmt.Fprintf(w, "event: connected\ndata: {}\n\n")
w.(http.Flusher).Flush()
// Send a test event after 2 seconds
go func() {
time.Sleep(2 * time.Second)
select {
case clientChan <- "event: test\ndata: {\"message\": \"SSE working\"}\n\n":
default:
}
}()
// Listen for broadcast messages
for {
select {
case <-r.Context().Done():
return
case message := <-clientChan:
slog.Debug("Sending SSE message to client", "remoteAddr", r.RemoteAddr, "message", message)
fmt.Fprintf(w, "%s\n", message)
w.(http.Flusher).Flush()
}
}
}
// formatBytes converts bytes to human-readable format.
func formatBytes(bytes uint64) string {
const (
kb = 1024
mb = kb * 1024
gb = mb * 1024
)
switch {
case bytes >= gb:
return fmt.Sprintf("%.1f GB", float64(bytes)/float64(gb))
case bytes >= mb:
return fmt.Sprintf("%.1f MB", float64(bytes)/float64(mb))
case bytes >= kb:
return fmt.Sprintf("%.1f KB", float64(bytes)/float64(kb))
default:
return fmt.Sprintf("%d B", bytes)
}
}